Details are slowly being unveiled about South Park: The Game, as anticipation mounts for the game announced just last week. We are looking forward to the game that will quite possibly be one of the most offensive and gut-wrenchingly hilarious games of all time.
Gamers will play the new South Park kid as one of the different classes – wizard, paladin, adventurer, rogue, or a class made up by Cartman. The game will begin as a neighborhood live action RPG game and later unfold into a true adventure. Gameplay will consist of a class system reminiscent of Fallout and will be turn-based. Trey Parker (co-creator of South Park and heavily involved in the creation of the game) prefers a silent main character, so the new kid you play won’t talk but will be fully customizable.
A full list of details can be found at cvg.com, but here are the highlights – Creators of South Park Trey Parker and Matt Stone are writing the script and dialogue. You will have a smartphone to access the game menu and see your status with friends (you are the new kid, trying to be accepted in a new town). You can add different elements to your weapons like fire, poison, and electricity through a Final Fantasy-like Materia system. Summoning capabilities will be possible but no word yet on what you can summon. There will be many collectibles throughout the game and combat that is similar to Mario and Luigi games.
Obsidian Entertainment (developers of Fallout) was approached by the creators of South Park themselves to develop the game. This worthwhile interview with Obsidian’s CEO, Feargus Urquhart, highlights the vision and challenges for South Park: The Game. First and foremost, Urquhart discloses the initial thoughts for the game that transpired during his first meeting with Parker and Stone, “If we can’t make the game look like South Park, then why make it? […] If it can’t look exactly like the TV show, then this wouldn’t be the South Park game.” When Matt played a bit of the prototype, he said it was like playing the show, since the details were so true to the show’s art.
Urquhart says Obsidian is aiming to make the game fun for South Park fans so they can run around and experience the South Park environment but there also has to be the depth of RPG’s for gamers, “getting the subquests, getting every friend on your social network page.” A challenge for the game is humor, determining the correct comedic balance since jokes are often funny the first time you hear them and later lose their appeal. A good thing for South Park fans is while the game is in development, Obsidian isn’t concerning itself with the ESRB rating. They are pushing the limits, just like the show and will dial it back only if there are problems with the ESRB.
KitGuru says: The main mini-game we are hoping for is a mini-game called “Oh my God, they killed Kenny!” We imagine achievements for killing Kenny as many times as possible, in as many different ways as possible. Now that alone would provide hours of entertainment.
What do you think about the game, and what do you hope to see included? What will Cartman’s elusive 5th class be? What kinds of creatures/characters/whatever will we be able to summon? Follow KitGuru’s articles as we continue to track announcements for South Park: The Game.