While this hopefully won’t result in a big landfill of games like the Atari ET burial, developer of games like Too Human and X-Men Destiny, Silicon Knights, has been ordered by the courts to destroy any unsold copies of its games that made use of Unreal Engine 3.
The documents detailing the order came to light on the NeoGaf forum, where it states: “Not later than December 10, 2012, Silicon Knights shall destroy all versions of the Licensed Technology in its possession, including (but not limited to) the video game code and game engine code for Too Human, The Box/Ritualys, The Sandman, X-Men: Destiny, and Siren in the Maelstrom, all versions of the Unreal Engine 3, and all copies of any information obtained from the licensee restricted portions of the Unreal Developer Network.”
On top of this, “Silicon Knights shall cease producing or distributing Too Human, The Box/Riualyst, The Sandman, X-Men: Destiny, and Siren in the Maelstron, and shall recall and destroy (at the expense of Silicon Knights) all unsold copies of Too Human, The Box/Ritualyst, The Sandman, X-Men: Destiny, and Siren in the Maelstrom.”
This is the final aftermath of the lawsuit between Silicon Knights and Epic Games. The former claimed in 2007 that Epic had not provided an engine that was to the standard it initially promised. It also said that the reason Too Human was so expensive to produce and had such a lengthy development, was because of the company’s need to switch engine mid-way through. However, Epic then counter sued, stating that Silicon Knights used elements of the Unreal Engine in the game’s production, thereby plagiarising the Unreal developer.
As part of the court case’s outcome, Silicon Knights was also forced to pay a $4.45 million (£2.78 million) fee to Epic.
KitGuru Says: Maybe it’s a good idea to pick up a copy of Too Human while you can guys. It wasn’t the most popular game ever and with all unsold copies being destroyed, it could be a rare one in years to come.