It’s not out yet in Europe, and it met mixed reviews in North America…Kingdoms of Amalur: Reckoning, the action RPG with a slew of impressive personnel, was hyped up to be a game comparable to Skyrim yet fell short.
When looking at Kingdoms of Amalur apart from Skyrim-clouded lens, critics found it to be “simply staggering,” raving over its gameplay and impressive world. Yet, those who compared Kingdoms to Skyrim were inevitably disappointed, “If you put Kingdoms of Amalur against Skyrim, Reckoning will be pulverized – Bethesda’s roleplaying epic is superior in every aspect.” Official Xbox Magazine UK wrote, “It rivals Skyrim’s scope, but as a genre piece (albeit a smart one), it lacks the other game’s mystery.” Critics repeatedly cite Kingdoms of Amalur as a satisfying game if you’re looking for a way to kill “hundreds of hours,” but if you’re a hardcore RPG fan who enjoys real depth, “the ability to make real choices or play a role,” then Kingdoms is likely to disappoint.
For the most part, the game has done a good job impressing critics. Joystiq wrote, “Every corner reveals a person in need, a treasure to collect, a secret to uncover, a battle to wage.” Reviewers are impressed at the scale of 38 Studios first’s game, as Kingdoms of Amalur has an incredible character customization process, fresh combat system, and engaging narrative.
KitGuru says: Does Kingdoms of Amalur show the creative brainpower behind it? Can you tell that New York Times bestselling author R.A. Salvatore is behind Kingdoms? That Spawn comics creator Todd McFarlane is responsible for the art? If you’re on the fence about shelling out the money for this title, check out some of the live streaming for Kingdoms of Amalur to determine if it’s a game for you.