The Elder Scrolls IV: Oblivion Shivering Isles

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The Elder Scrolls IV: Oblivion Shivering Isles

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The Elder Scrolls games are considered the ultimate in RPGs (Role play games) and Shivering Isles is the new expansion pack for Elder Scrolls 4: Oblivion. For this test we are trying the PC version.  Shivering Isles adds an entire new island of monsters and ghosts to Oblivion and the new area is a quarter of the original game’s size. The island is split into very different looking areas, one looking in the simplest terms like a nice forest in spring called Mania. The other is where all the action takes place in dark creepy forests complete with roaming creatures and abandoned cities. This area is called Dementia and it wouldn’t look out of place in a Tim Burton movie.  When you first load up Oblivion with SI installed, a new quest for you to complete shows up if you have created a character or continued an old one, telling you of a strange door that has appeared on an island. For those of you who already have the original game, the island with the door entrance to the Shivering Isles shows up in Niben Bay, east of Bravil. When you go through the gate it teleports you to the expansion pack and once there you can use the same door to return to the original game.  To progress in Shivering Isles you complete quests set by local characters to gain objects, collect weapons and then fight bigger monsters. The quests take place in dungeons, caves and various similar locations with a single quest taking anything up to an hour to complete, with the whole expansion’s playing time 30 hours minimum. The main campaign is in the form of missions you complete for the leads of the two areas in Shivering Isles.  The graphics are to the quality of Oblivion but there isn’t the variation in sounds found in the original game. It cannot be emphasised enough how different SI is to Oblivion, the gameplay is the same but Oblivion was like a fantasy movie set in medieval times with weird creatures. Shivering Isles is extremely twisted and nothing like Oblivion. It’s got former torture buildings complete with corpses that come to life when you get close and other really creepy things so instead of a happy fantasy genre it’s turned Oblivion into a horror game, similar to the later levels in Return to Castle Wolfenstein that’s also populated only with insane characters including its leaders.  One good thing in Shivering Isles is that the armour and weapons you find there are a lot stronger than in standard Oblivion so you could play SI first then go into Oblivion and be better prepared. The best way to put it is to think of Shivering Isles as a separate horror game. If it was sold as a game that was nothing to do with Oblivion, then it would be better received. It just doesn’t feel like Oblivion and that’s a real shame.

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Rating: 5.0/5 (1 vote cast)
The Elder Scrolls IV: Oblivion Shivering Isles, 5.0 out of 5 based on 1 rating
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