Dean “Rocket” Hall, the man behind the initial DayZ zombie survival modification for Arma II, has released a new update on the status of his standalone version of the game. While he’s no closer to announcing a release date – despite missing the end of 2012, he does at least appear in good spirits.
We heard just a while ago that he was considering whether to even continue, due to the negative press he got for having a game similar title to the awfully scam like The War Z. Now though he’s much happier and is pleased with the pace that DayZ is developing.
“I feel fantastic about the situation; more than ever I feel like we’re doing something really interesting with this development,” he said in the update. “Now is not the time to rush things, but we do need to ensure our pace is kept up.”
He’s also happy that they delayed the release to polish things up a bit: “The risks we took with the direction have paid off. The engine and approach of the game is now entirely DayZ’s own. It is striking out into it’s own territory as a project.”
Still, Hall was keen not to get people too excited. He’s humble enough to not believe that the game will be perfect or the be-all and end-all of the zombie survival genre: “We know that there are many challenges that we will face from deciding to effectively write a new engine tailored to DayZ. But we are now entirely confident that this decision will prove to have been the best decision we could make,” he wrote. “Now we will be able to make the game that we’ve all always wanted.”
KitGuru Says: So it looks like DayZ isn’t too far away now. Are you guys excited, or did you play the mod to death and don’t care any more?