If you thought DungeonLand looked like a cartoony version of Diablo, you’d be sort of right. However, it holds within it a gameplay mode that’s pretty unique, unless you’re a Penny Arcade reader: Dungeon Master mode, which lets the fourth player act as the overlord of the realm the heroes are invading.
Incase you’re the kind of person that would rather watch a silly video rather than read my wonderfully crafted description of it, here it is:
Now that you’ve got that out of the way, here’s what’s going on. As the developer – who looks like a chubby AVGN – describes, the gameplay is very reminiscent of tabletop RPG lite titles like Hero Quest, Descent: Journey’s in the Dark and others. You have three players acting as heroes and battling themselves through the dungeon, while the fourth player is the Dungeon Master. That fourth player controls all the monsters, can upgrade and choose spells, structures and affect the spawning of enemies within the dungeon.
The DM can also take control of any monsters within the game, which should prevent any AI becoming problematic, as well as making it more challenging for players. The boss at the end is fully customisable and fully controllable too, which depending on the difficulty could make for some very frustrating and memorable moments.
Oh, and you get an evil laugh too.
If you want to sign up for the beta of DungeonLand, you can do so here.
KitGuru Says: I’m excited by this. So far it seems like a PC only release, but there’s certainly potential for a game like this on the Wii U, with the Dungeon Master making use of the GamePad.